Tales from the Far Territory Part 4

TALES FROM THE FAR TERRITORY, Part Four is Here!

Hello players,

We have just updated THE LONG DARK to version 2.25, build 126227.

This is the latest Expansion Pass update TALES FROM THE FAR TERRITORY, Part Four: BURIED ECHOES, along with a free update available to anyone who owns THE LONG DARK or SURVIVAL EDITION, and various bug fixes and quality of life improvements.

For a description of the new features and content in Part Four, plus watch the latest Update Video:

PART FOUR: “BURIED ECHOES”

This Major Release includes the following new content, fixes and improvements:

Paid Expansion Pass Content

NEW REGION: The Zone of Contamination

NEW REGION: THE ZONE OF CONTAMINATION

Accessed by road from Transfer Pass, the ZONE OF CONTAMINATION is a polluted wasteland, the site of the abandoned Langston Mine. Watch out for Toxic Hazards and Poisoned Wolves.

NEW TALE: Buried Echoes

NEW TALE: Buried Echoes

Continuing the story introduced in SIGNAL VOID, follow the clues deep into the Zone of Contamination and uncover the next layer of the mystery of Rüdiger, the Security Chief, and the strange events hinted at in the last Tale.

NEW GAMEPLAY: The Travois

NEW GAMEPLAY: The Travois

Crafted from Saplings, Deerskin, and other materials, the Travois is a simple, but robust Tool for carrying large amounts of items across vast distances.

NEW GAMEPLAY: The Respirator

NEW GAMEPLAY: The Respirator

The Respirator will protect you from pockets of Toxic Gas you’ll encounter underground, as well as poisonous hazards on the surface. Just keep an eye open for the consumable Canisters, as without them the Respirator can’t protect you.

NEW TOOLS: Protective Gear

NEW TOOLS: Protective Gear

We’ve added Mine-specific protective clothing: a Miner’s Coat, Pants, Chemical Resistant Boots, and a Hard Hat. Each on their own provides a different amount of protection against physical damage, wind, and moisture. As always, you’ll trade these capabilities off against weight and other statistics. 

ADDITIONAL MUSIC

New music composed by Sascha Dikiciyan, for the Zone of Contamination and Buried Echoes.

Free Content
This content is available to anyone who owns THE LONG DARK or SURVIVAL EDITION.

NEW TOOLS: Insulated Flask

NEW TOOLS: Insulated Flask

Coming in a variety of colours and patterns, you can load multiple units of warm drinks like Soups, Coffee, Teas, and so on, into the Flask and take it with you on your next day of trekking through the snowy forests of Great Bear Island.

NEW GAMEPLAY: Scurvy

NEW GAMEPLAY: Scurvy

Nutrition has never been a big focus for the food and survival systems in THE LONG DARK, but Scurvy is such a big part of the romance of long-term survival in frozen conditions, so we wanted to bring it into our gameplay sandbox. (NOTE: Scurvy is only enabled on new saves, to avoid the risk that players have already harvested most of the Vitamin-C rich foods in their game world.)

FIRST-PERSON HARVESTING ANIMATIONS

New animations for harvesting Carcasses have been added. Note that Fresh or Frozen kills will now need to be initially dressed with an appropriate Tool. No more bare-handed Harvesting of newly killed animals.

FIRST-PERSON HAND COVERINGS

Equipped hand coverings are now reflected in-game, as well as hand animations to match.

Known Issues

The team is currently aware of the following issues in the game. If you encounter one of these issues, there is no need to report it to the Support Portal. Fixes for these issues are slated to go out with the first Hotfix following the initial release.

Bug Fixes

This Major Update includes fixes for the following issues:

CRASHES

GAMEPLAY, UI, CONTROLS

ART & ENVIRONMENTS

ANIMATION

PLATFORM-SPECIFIC

Summary & Reporting Issues

Thank you for reading.

If you encounter issues with the game, please report them to our Support Portal at hinterlandgames.com/support.

If you would like to provide feedback or discuss your experiences with the game with the development team or other players, please post your feedback in the Official Forums: hinterlandforums.com/forums

If you encounter a crash or issue with the game post-updating, please contact us as we can often help players address their issues, and we always strive to! This is more productive than jumping to a negative review.

Please remember that Hinterland is a small independent developer. Our Support Team strives to respond to all reports as quickly as possible, but as you can imagine, releases are our busiest time. We appreciate your patience, and please know the team is looking into your issues and we will resolve them as soon as we can. Unfortunately, we are not able to follow-up with every individual report that is submitted. But we appreciate them all.

Many thanks for your support.