TALES FROM THE
FAR TERRITORY

Deep along the rocky spine of Great Bear Island stands the Far Range. Mysteries abound in remote airfields, abandoned mines, and forgotten railways. The air crackles as the Aurora blazes overhead. A shortwave radio emits an unusual sound, beckoning you. Will you survive long enough to unearth the secrets of the Far Territory?

THE LONG DARK LOGO

TALES FROM THE FAR TERRITORY is the first paid expansion pass for The Long Dark's Survival Mode. Releasing in multiple Parts over the course of the expansion pass campaign, TFTFT significantly adds to the world of Great Bear Island and the game's core Survival foundation, with new Regions, new Gameplay, and new objective-based Tales.

PART ONE

FORSAKEN AIRFIELD

Part One: Forsaken Airfield Video Thumbnail
RELEASED

INCLUDED IN PART ONE:

NEW REGIONS

  • Forsaken Airfield
  • Far Range Branch Line
  • Transfer Pass (hub)

NEW GAMEPLAY

  • Glimmer Fog
  • Insomnia Affliction
  • 3 New Rifle Variants
  • 1 New Lantern Variant
  • 1 New Bow Variant
  • Improvised Cramp-ons
  • Survival Music Track

FREE UPDATES

  • Global Resources Refresh
  • Wildlife Spawn Points Refresh
  • Visor Notes
PART TWO

SIGNAL VOID

Part Two: Signal Void Video Thumbnail
RELEASED

INCLUDED IN PART TWO:

CHALLENGES/TALES

  • New Tale - “Signal Void”

NEW GAMEPLAY

  • Handheld Shortwave Radio
  • Transponder Cache Gameplay
  • 3 New Clothing Items

FREE UPDATES

  • Fire-Hardened Arrows
  • Enhanced Prepper Bunkers
  • Improved Beach Combing
  • Acorns & Oak Trees
PART THREE

FRONTIER COMFORTS

Part Three: Frontier Comfort Video Thumbnail
RELEASED

INCLUDED IN PART THREE:

NEW WILDLIFE

  • Ptarmigan

NEW GAMEPLAY

  • Frontier Cooking System
  • 7 New Ingredients
  • 15 Simple Recipes
  • 9 Unique Recipes

NEW TOOLS

  • Hunter's Revolver
  • Forester's Revolver
  • Warden's Revolver
  • Sport Bow
  • Skillet
  • Miner’s Flashlight
  • Improvised Down Bedroll
  • Improvised Insulation

FREE UPDATES

  • Enhanced Fishing System
  • Free-form Ice Fishing Holes
  • Tip-Ups
  • Fishing Lures
  • Four New Rare Fish: Burbot, Goldeye, Red Irish Lord, and Rockfish
  • Burdock
PART FOUR

BURIED ECHOES

Part Three: Frontier Comfort Video Thumbnail
RELEASED

INCLUDED IN PART FOUR:

NEW REGION

  • The Zone of Contamination

CHALLENGES/TALES

  • New Tale - "Buried Echoes"

NEW GAMEPLAY

  • Travois
  • Respirator & Canisters
  • Insulated Flask
  • Chemical Poisoning Affliction
  • Toxic Zones
  • Poisoned Wolves

NEW TOOLS

  • Miner's Coat
  • Miner's Hat
  • Chemical-Resistant Boots
  • Hardhat

FREE UPDATES

  • Scurvy System
  • First-Person Hand Coverings
  • First-Person Harvesting Animations
PART FIVE

LAST HORIZON

Part Five: Last Horizon Video Thumbnail
RELEASED

INCLUDED IN PART FIVE:

NEW REGION

  • Sundered Pass

CHALLENGES/TALES

  • New Tale - "Last Horizon"

NEW GAMEPLAY

  • Cougar
  • Cougar Territory System
  • Serious Lacerations Affliction
  • Feat: Settled Mind
  • Feat: Celestial Navigator

NEW TOOLS

  • Cougar Claw Knife
  • Cougar Hide Wrap

NEW CLOTHING

  • Tactical Jacket
  • Tactical Gloves

FREE UPDATES

  • Misery Mode
  • 6x New Misery Afflictions
  • Cheat Death System
PART SIX: COMING SOON

ROADMAP

Updates for the remaining Parts will be released as soon as possible, with the timing and composition dependent on development realities. The specific content of each Part will be communicated leading up to each release and will draw from this Roadmap.

NEW REGIONS

  • Far Range Branch Line and Transfer Pass Hub
  • Wolf in Transfer Pass
  • Oak tree in Far Range Branch line
  • Railway Shelter
  • Railway Station
  • Doe in Far Range Branch Line
  • Woodwrights Bow
  • A storage room
RELEASED (PART 1)

FAR RANGE BRANCH LINE & TRANSFER PASS (HUB)

Travel down the Far Range Branch Line and arrive at Transfer Pass, the railway hub providing access to the foothills of the Far Range. The journey is a long and harrowing trek from Broken Railroad region, deep into the heart of Great Bear.

  • Forsaken Airfield plane and control tower
  • Airfield Cluster
  • Forsaken Airfield Vista
  • Helicopter Pad
  • Control tower vista
  • Camber Aviation Hangar
  • Hangar interior Forsaken Airfield
  • Cleared for landing
  • Crashed plane
  • Rangers Cabin on cliff
RELEASED (PART 1)

FORSAKEN AIRFIELD

A vast open plain hides a remote airfield that once served as a critical transport hub for the interior of Great Bear. Between the Hangar, Control Tower, and the Ranger's Cabin on the outskirts of the region, Forsaken Airfield is one of the harshest, coldest regions yet. What secrets will the Aurora reveal...

  • Foggy view of an old mining facility against a backdrop of towering cliffs.
  • A bird's-eye view of a snowy mining site with terraced layers and industrial structures.
  • First-person view of a snowy wasteland with dead trees and contaminated ice patches, seen over a rifle barrel.
  • Snow-covered landscape with a train track, fallen power lines, and scattered toxic waste bins.
  • Foggy view of an old mining facility against a backdrop of towering cliffs.
  • Interior of a dimly lit, abandoned warehouse with wooden beams, scattered industrial materials, and snow entering through broken roof panels.
  • Twilight at a snow-covered mine entrance with warning signs, surrounded by fallen fencing and jagged rocks.
  • Dark interior of an industrial building with a large yellow mining machine with spiral blades, amidst scattered debris.
  • Warmly lit mine interior with a wooden minecart on tracks, overturned minecart, and a glowing lantern in the foreground.
  • Dark garage interior with shafts of light filtering through windows, highlighting a dusty truck and scattered workshop tools.
  • A large yellow industrial mining truck parked on snowy ground with contaminated ice patches in the background.
  • Misty view of an old train yard with a locomotive on the tracks.
  • First-person view from a respirator overlooking a snowy landscape scattered with toxic waste bins and trail wagons.
RELEASED (PART 4)

ZONE OF CONTAMINATION

An open-pit mine operation scars the landscape, with various outbuildings and mining apparatus pock-marked by pools of toxic chemicals and run-off. The mine may hide relics of the Far Territory's mysterious past.

  • In-game shot of pickup truck buried in snow.
  • In-game shot of snowy mountain valley and broken fences.
  • In-game shot of a-frame cabin in snowy valley.
  • In-game shot of weather observation station with a radio hut, a garage structure, and a broken dome at the top of a rocky crag. Steep cliffs surround it and it looks very abandoned.
  • In-game shot of inside the Radome
  • In-game shot of weather observation station with a radio hut, a garage structure, and a broken dome at the top of a rocky crag. Steep cliffs surround it and it looks very abandoned.
  • In-game shot of interior an a-frame cabin
  • In-game shot of a frozen waterfall inside a cavern.
  • In-game first-person shot of a cougar attack.
RELEASED (PART 5)

SUNDERED PASS

Steep climbs and some of the rockiest terrain to be found on Great Bear Island hide a remote installation that holds secrets to the Island's dark history. Beware.

NEW COUGAR

NEW GAMEPLAY

GLIMMER FOG icon
RELEASED (PART 1)

GLIMMER FOG

A mysterious phenomenon first encountered in the Far Territory, Glimmer Fog charges the air and ground with electrostatic energy, animating some electronics in entirely unpredictable ways.

INSOMNIA AFFLICTION icon
RELEASED (PART 1)

INSOMNIA AFFLICTION

Exposure to certain influences may trigger an Insomnia Affliction, introducing a new series of risks for you to manage as you do your best to avoid their cause.

CLOTHING VARIANTS icon
RELEASED (PART 2)

CLOTHING VARIANTS

Discover new articles of clothing that will help you brave the elements and explore deeper into the Far Territory.

HANDHELD SHORTWAVE icon
RELEASED (PART 2)

HANDHELD SHORTWAVE

During the Aurora, or when in Glimmer Fog, the Handheld Shortwave may pick up errant signals that could lead you to supplies and locations that you wouldn't otherwise find.

TOOL VARIANTS icon
RELEASED (PART 3)

TOOL VARIANTS

Unique, custom versions of existing in-game items, each with a history and its own distinct tuning. Special versions of Rifles, Bows, Knives, Hatchets, Lanterns, etc., to be found in the hidden corners of the world.

ENHANCED COOKING icon
RELEASED (PART 3)

ENHANCED COOKING

Recipes and new ingredients open a range of possibilities for food preparations that can offer different gameplay effects.

PTARMIGAN icon
RELEASED (PART 3)

PTARMIGAN

A small winter bird that gathers in flocks. Can be a source of food, and its Feathers become a useful crafting material.

TRAVOIS icon
RELEASED (PART 4)

TRAVOIS

A craftable tool for dragging supplies over long distances. Dramatically increases your carrying capacity at the expense of speed and mobility.

COUGAR icon
RELEASED (PART 5)

COUGAR

A deadly hunter, the Cougar stalks the rocky crags and ravines around Great Bear and may be your greatest nemesis yet.

TRADER icon

TRADER

A source of rare goods and useful information, for a price.

SAFEHOUSE CUSTOMIZATION icon

SAFEHOUSE CUSTOMIZATION

Survive in relative comfort through a series of features and items that allow you to organize, optimize, and decorate your favourite interiors.

CAMERA & DARK ROOM icon

CAMERA & DARK ROOM

A Photo Mode for THE LONG DARK, but contextualized with an in-game camera and Dark Room chemicals so that you can process your own film.

Travois

???

There may be other things we announce along the way. Stay tuned!

TALES

Story within Survival. Instead of Challenges, TALES FROM THE FAR TERRITORY will include three narrative-driven Tales, stories of the territory's mysterious past, each with narrative-focused gameplay objectives that help build up the story of Great Bear Island, and connect back to the WINTERMUTE storyline which culminates in Episode Five. More details of the Tales will be teased closer to each Tales' release.

NEW DOE

FREE UPDATES

In addition to all this new content, the TALES FROM THE FAR TERRITORY campaign will include regular free updates to the base THE LONG DARK and SURVIVAL EDITION games, so you don't need to have bought the Expansion Pass to still benefit from it. Some of the planned free updates, which will be released alongside the paid stream updates, include:

RELEASED (PART 1)

SPAWN POINTS REFRESH

All player starting spawns for all Experience modes have been updated, returning that feeling of being “lost” at the beginning of every new game.

RELEASED (PART 1)

GLOBAL RESOURCE REFRESH

All loot tables and item placements have been refreshed, giving the game world an updated feeling. Resources have been themed to match the regions, to avoid all regions feeling the same.

RELEASED (PART 1)

VISOR NOTES

While checking under car visors, or in other places in the world, you might find notes left behind that point to an item or useful bit of information to be found somewhere else in the world.

RELEASED (PART 1)

IMPROVISED CRAMPONS

Craft your own Crampons to make trekking on steep icy terrain a bit safer.

RELEASED (PART 2)

FIRE-HARDENED ARROWS

Craft simple fire-hardened arrows at any fire. Ideal for small-game, or if you just don’t have scrap metal to spare. Won’t kill a Wolf, but might make it flee.

RELEASED (PART 2)

IMPROVED BEACH-COMBING

The current system, expanded and made more interesting.

RELEASED (PART 2)

DOE

A female deer. Finally.

RELEASED (PART 2)

ACORNS

Collect from the new Oak trees. Dry and grind them into powder for a stimulating coffee-like drink, or as Flour for food preparation.

RELEASED (PART 3)

BURDOCK

Harvest a hardy winter root that can be dried and brewed into a tea with useful medicinal properties.

RELEASED (PART 3)

IMPROVED FISHING

The current system, expanded and made more interesting.

RELEASED (PART 4)

FIRST-PERSON HARVESTING ANIMATIONS

New animations for common harvesting actions, like field-dressing Deer, etc.

RELEASED (PART 4)

INSULATED FLASK

Something to keep your hot drinks hot, for longer.

GLOBAL WILDLIFE REFRESH

All wildlife spawns have been refreshed, creating new dynamic wildlife patterns to learn and adapt to as you explore Great Bear Island.

HUNTED, PART THREE

The final installment of the HUNTED Challenge. Finish the job, or die trying.

Oak Tree

???

There may be other things we announce along the way. Stay tuned!

NEW VISUAL ENHANCEMENTS

VISUAL ENHANCEMENTS

We have a range of visual enhancements planned, many specifically for high-end systems (high-end PC, Xbox Series X|S, or PlayStation 5). We’ll outline which are part of the Paid stream and which will be released as Free updates as we get closer to their release.

A NOTE ON THE ROADMAP

Where each item fits into the release plan depends on development progress and priorities. We will strive to deliver every item on the Roadmap, but some items may be swapped out for others based on progress and community feedback. In the event that we choose to swap an item out from the Roadmap, we will always endeavour to replace it with something of the same “value”.

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